Patch 1 is here!
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Patch 1 is here!
This patch focuses on bug fixes, new features, better gameplay experience, graphical improvements and AI tweaks.
> Exterior and interior lighting improvements
> Improved lamp post models
> New civilian character models
> New posters and paintings
> Slight performance improvements
> Traps won't ever make you stuck now
> Many new puzzle and mechanic hints added for easier gameplay (you can skip the in-game intro sequence with left click)
> You can now get caught more times without getting arrested
> New usable elevators were added in, seems like the construction site workers still need those working, and you can use them
> New leaves falling particles added
> Fixed material transparency issues
> Now you can turn on TV's and make some noise
> Getting caught now works better visually
> Interior audio fixes
> Developer console menu removed
> Lootable cabinets, closets and drawers now have visual blinking icons, now you won't miss any valuables to steal
> Landscape grass texture changed
> A skipable overview trailer/tutorial video will play on startup of the game
> Prison escape encounter completion works differently now
> Loading screens are more stable now
> Splash screen and executable icon added
> Hiding mechanic bug fixes
Other changes:
- Patch 1 overview video is out:
- Full game completion guide/walktrough is out:
- Main page screenshots updated!
Files
Get We Heist Too
We Heist Too
Take on a role of a thief in the unconventional city of Rywadorium!
Status | In development |
Author | Z33 Games |
Genre | Puzzle |
Tags | 3D, Atmospheric, Experimental, Exploration, First-Person, Nonlinear, Stealth, Thriller, Unreal Engine |
More posts
- Patch 2 is out!Sep 24, 2023
- New Alpha Build Coming TODAY!Sep 03, 2023
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